skibz 3 hours ago

I feel compelled to say that NOLF is awesome, and it's also source-available:

- https://web.archive.org/web/20020217233624/http://pc.ign.com...

- https://web.archive.org/web/20010720053220/http://noonelives...

- https://github.com/osgcc/no-one-lives-forever

- https://github.com/haekb/nolf1-modernizer

Please be careful using a release distributed on a site without TLS and links to other certain well-known file sharing sites.

  • NikolaNovak 43 minutes ago

    This is my number one question - how to trust the executables from here :-/

magicalhippo 2 hours ago

Monolith[1] made some of my favorite games growing up.

It started with Shogo, but also No One Lives Forever, Tron 2.0 and F.E.A.R. left deep impressions.

What stood out was the combination of their well-done 3D engine with world building and art direction.

It wasn't the same from game to game, each game had their very distinct feel, and always interesting.

And I think few shooters have as good enemy AI as the goal-oriented[1] ones in F.E.A.R. (sadly not used in the sequels)

Good times, good times...

[1]: https://en.wikipedia.org/wiki/Monolith_Productions

[2]: https://www.gamedeveloper.com/design/building-the-ai-of-f-e-...

throaway89 28 minutes ago

Wow I remember when this came out. Finding the different clues on the ground was pretty amazing back then. I played that PC Gamer demo over and over and over.

fmajid 4 hours ago

NOLF2 was hilarious. The samurai sword fiht in a trailer park while a hurricane blows through it! The fight against French mimes toting machine guns (Ah, ze pain is unbearable)!

wvbdmp 5 hours ago

I own both games on disc and played part of the first one a couple of years ago on Windows 10. Absolutely stellar game, I’ve always meant to finish one of these days and get to the sequel…

IIRC it did indeed require some fiddling with config files and maybe even community patches to get a wide aspect ratio to work, and weapon viewmodels would still end up stretched.

Highly recommend giving these games a shot!

The legality of this seems questionable, though? The site itself doesn’t appear to acknowledge anything related to that.

  • AndrewDucker 4 hours ago

    Not just questionable - the rights to the game will either be with Monolith (now Warner Brothers) or with Fox Interactive (now Disney).

    I hope that whoever set this site up has protected their identity...

  • poisonwomb 2 hours ago

    My understanding of this is that no one will actually confess to owning the IP, so this project also serves the purpose of baiting someone to actually come forward and submit a takedown notice as that would presumably reveal who owns it

  • chneu 4 hours ago

    If the owner of the IP doesn't enforce their ownership of the IP then there isn't much to do about it. This is pretty common in the "abandonware" gaming community. Lots of old games are technically piracy but nobody cares.

magic_hamster 4 hours ago

What a great game series. This really shows what an innovative and campy gaming industry we used to have. You don't see games like this anymore, especially not from big studios. Maybe in the indie scene - but mostly not in the same scope.

  • throaway89 27 minutes ago

    Yes, not just creativity but actual humour and experimentation! Not to mention taste.

michaelbuckbee 4 hours ago

These games were great. They really pushed the style and creativity of first-person shooters forward with their level and mission design.